A simple yet sturdy outfit worn by aspiring heroes just beginning their journey. While it lacks the power of advanced classes, the Novice Class teaches the fundamentals of combat, mana control, and survival. Perfect for learning the ropes before choosing your true path.
Tank Melee
A beginner warrior who wields a blade with raw physical power. The Novice Blade relies on close-range melee attacks and straightforward, no-frills combat, emphasizing physical strength and endurance to overcome foes. This class is designed for players who prefer consistent physical damage without magic reliance.
Mana Regeneration Method(s): Gains mana through auto-attacks and dealing physical damage with skills. Minor mana regeneration is also granted when critical hits land.
Focuses on Strength for damage and Endurance for survivability. Dexterity improves hit chance and critical strike chance, but secondary to pure raw physical power.
A powerful strike that deals increased damage if the caster’s health is above 75%.
Increases the skill damage by a multiplier if the caster’s current health percentage is below or equal to a specified threshold.
Hits two enemies in front of the caster with a sweeping melee attack.
Sets the skill damage to a fixed amount defined in the skill’s base damage value.
Deals guaranteed critical damage and restores 10% mana.
Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.
Deals damage and stuns the enemy for 2 seconds for a 50% chance.
Charges at the enemy, dealing damage and applying the “Slow” aura, reducing the target’s movement speed by 30% for 5 seconds.
Sets the skill damage to a fixed amount defined in the skill’s base damage value.
A short range attack that deals damage to 1 target.
A medium range attack that deals damage to 1 target.
Sets the skill damage to a fixed amount defined in the skill’s base damage value.
A heavy melee strike dealing high damage. Has a chance to critically hit, increasing damage.
Sets the skill damage to a fixed amount defined in the skill’s base damage value.
Spinning attack that hits multiple enemies around the caster, dealing physical damage.
Sets the skill damage to a fixed amount defined in the skill’s base damage value.
Increases the caster’s physical damage by 10%.
Increases endurance stat by 15%, boosting the caster’s physical resistance and health.
Increasing physical resistance and magical resistance by 10%.
Increases attack power and critical chance by 5% for self and allies within 10 meters.