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Novice

Common
Novice male
Novice female

A simple yet sturdy outfit worn by aspiring heroes just beginning their journey. While it lacks the power of advanced classes, the Novice Class teaches the fundamentals of combat, mana control, and survival. Perfect for learning the ropes before choosing your true path.

Information
  • Icon iibook
  • Type Class
  • Rarity Common
  • Enhancement Default Fortification
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 Z
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank D

Category

Tank Melee

Description

A beginner warrior who wields a blade with raw physical power. The Novice Blade relies on close-range melee attacks and straightforward, no-frills combat, emphasizing physical strength and endurance to overcome foes. This class is designed for players who prefer consistent physical damage without magic reliance.

Mana regeneration methods

Mana Regeneration Method(s): Gains mana through auto-attacks and dealing physical damage with skills. Minor mana regeneration is also granted when critical hits land.

Stats description

Focuses on Strength for damage and Endurance for survivability. Dexterity improves hit chance and critical strike chance, but secondary to pure raw physical power.

A powerful strike that deals increased damage if the caster’s health is above 75%.

Increases the skill damage by a multiplier if the caster’s current health percentage is below or equal to a specified threshold.

Information
  • Damage Base 8
  • Mana Cost 35
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 14 seconds
  • Hit Targets 1x

Position yourself in a stance that allows you to recover lost health for 3 seconds

Information
  • Damage Base -1.5
  • Mana Cost 25
  • Distance Near
  • Affects Self
  • Type Physical
  • Cooldown 9 seconds
  • Hit Targets 1x
Auras
Applies a healing effect over time to the affected avatar. This aura periodically restores health at fixed intervals for the duration of the aura, counteracting damage and helping sustain the avatar’s vitality.
  • Affects Self
  • Maximum Stack 1x
  • Duration 2 seconds

Deals guaranteed critical damage and restores 10% mana.

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 7
  • Mana Cost -10
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 9 seconds
  • Hit Targets 1x

Deals damage and stuns the enemy for 2 seconds for a 50% chance.

Information
  • Damage Base 5
  • Mana Cost 25
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 9 seconds
  • Hit Targets 1x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 1 second
  • Chance 50%

Charges at the enemy, dealing damage and applying disable making the target unable to move for 5 seconds.

Information
  • Damage Base 7
  • Mana Cost 30
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 12 seconds
  • Hit Targets 1x
Auras
Prevents the affected target from performing any actions while the aura is active. This includes movement, attacking, casting skills, or interacting with objects and players. It is effectively a “stun” or full disable effect.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Enemy Haste -30

A short range attack that deals damage to 1 target.

Information
  • Damage Base 3
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

A medium range attack that deals damage to 1 target.

Overrides the damage type from “miss” or “dodge” to a “hit” and applies damage normally, effectively preventing the skill from missing.

Information
  • Damage Base 4
  • Mana Cost 15
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 2 seconds
  • Hit Targets 1x

A heavy melee strike dealing high damage, will always critically hit.

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 6
  • Mana Cost 30
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 5 seconds
  • Hit Targets 1x

Spinning attack that hits multiple enemies around the caster, dealing physical damage.

Information
  • Damage Base 4
  • Mana Cost 30
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 3 seconds
  • Hit Targets 99x

Increases the caster’s physical damage by 10%.

Auras
    Effects:
    • Self Attack Power x1.15

Increases endurance stat by 15%, boosting the caster’s physical resistance and health.

Auras
    Effects:
    • Self Endurance +15
    • Self Physical Resistance +15

Increasing physical resistance and magical resistance by 10%.

Auras
    Effects:
    • Self Magic Resistance +10
    • Self Physical Resistance +10

Increases attack power and critical chance by 5% for self and allies within 10 meters.

Auras
    Effects:
    • Self Attack Power x1.15
    • Self Critical +10

Get It From

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Required

Necessary for

Inventory