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Pathfinder

Rare
Pathfinder male
Pathfinder female

A master of the wild, the Pathfinder is a peerless archer and survivalist who thrives in the untamed wilderness. They use a combination of lethal marksmanship, cunning traps, and an intimate knowledge of nature to track and eliminate their quarry from a distance.

Information
  • Icon iibook
  • Type Class
  • Rarity Rare
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 Z
  • Game Quantity 15x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank D

Category

Dodge Melee

Description

A master of the wild, the Pathfinder is a peerless archer and survivalist who thrives in the untamed wilderness. They use a combination of lethal marksmanship, cunning traps, and an intimate knowledge of nature to track and eliminate their quarry from a distance. Pathfinders are elusive and resourceful, preferring to strike from the shadows and control the flow of battle with tactical precision.

Mana regeneration methods

Pathfinders regenerate mana by maintaining focus in combat, with each successful ranged attack restoring a small amount. Certain skills that attune them to nature also provide a steady flow of spiritual energy.

Stats description

Dexterity is the Pathfinder's paramount stat, boosting their attack power, accuracy, and evasion. Luck is also crucial, increasing the frequency and potency of their critical shots.

A carefully aimed, high-velocity shot that tears through armor. If the target is afflicted by Hunter's Mark, this shot deals devastating bonus damage by striking the exposed weakness. It is the ultimate single-target damaging ability for an observant Pathfinder.

Increases the skill damage based on the number of stacks (charges) of a specified aura present on the caster. The damage boost is calculated as: damage * (1 + (auraStacks * increaseDamageBoost)).

Information
  • Damage Base 55
  • Mana Cost 25
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 9 seconds
  • Hit Targets 1x

By using natural foliage and innate stealth, the Pathfinder blends seamlessly into their surroundings, becoming invisible for a period of time. This allows for strategic repositioning or a surprise opening attack. The first attack from Camouflage deals bonus damage.

Information
  • Damage Base 0
  • Mana Cost 20
  • Distance Far
  • Affects Self
  • Type Magical
  • Cooldown 29 seconds
  • Hit Targets 1x
Auras
Grants the avatar temporary invisibility, making them undetectable or untargetable by enemies and other players. This effect allows the avatar to avoid attacks, bypass enemies, or set up strategic plays while hidden.
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds

The Pathfinder enters a heightened state of concentration, dramatically increasing their attack speed for a short duration. They unleash a blindingly fast flurry of arrows, sacrificing precision for overwhelming speed. This skill is a massive, temporary boost to their damage output.

Information
  • Damage Base 0
  • Mana Cost 40
  • Distance Far
  • Affects Self
  • Type Magical
  • Cooldown 44 seconds
  • Hit Targets 1x
Auras
  • Affects Self
  • Maximum Stack 1x
  • Minimum duration 1 second
  • Maximum duration 4 seconds
  • Effects:
    • Self Haste +1000

A single, final arrow to put a grievously wounded enemy out of their misery. This skill deals extreme damage to targets who are on the brink of death. The Pathfinder wastes no energy on healthy foes, saving this shot for the perfect moment to end the fight.

Deals damage to the target if their current health percentage is below or equal to a specified threshold. The damage amount can be defined as a fixed value or a percentage of the target’s health (depending on implementation).

Information
  • Damage Base 0
  • Mana Cost 20
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 24 seconds
  • Hit Targets 1x

The Pathfinder fires a precise shot aimed to throw the enemy off balance. The impact has a 60% chance to stun the target, leaving them briefly unable to act. This skill is perfect for breaking enemy momentum and maintaining control over the battlefield.

Information
  • Damage Base 5
  • Mana Cost 10
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 11 seconds
  • Hit Targets 1x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Self
  • Maximum Stack 1x
  • Duration 4 seconds
  • Chance 60%
  • Effects:
    • Self Haste +30

Fires an arrow coated in a potent neurotoxin that attacks the target's connection to their mana reserves. The sting deals minor nature damage and drains the target's mana over time, restoring a portion to the Pathfinder. It's a debilitating tactic against magic-users.

Reduces the target’s mana by a specified amount, either as a fixed value or a percentage of their current mana.

Information
  • Damage Base 10
  • Mana Cost 18
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 21 seconds
  • Hit Targets 1x
  • Mana Increase 30%

Launches a volatile arrowhead that explodes on impact, dealing fire damage to the primary target and all other enemies in a small radius. This skill is excellent for breaking up tightly packed enemy formations. The concussive blast can send unprepared foes reeling.

Information
  • Damage Base 80
  • Mana Cost 35
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 17 seconds
  • Hit Targets 3x

A quick, reflexive arrow shot at the target. This fundamental attack is the cornerstone of a Pathfinder's combat style, allowing for consistent damage while repositioning. It is the first and last technique any archer must master.

Information
  • Damage Base 2
  • Mana Cost 0
  • Distance Far
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

Fires a specially-tipped arrow that lodges in the target, causing them to bleed profusely over a short period. This initial harassing shot is designed to weaken a foe from afar. The persistent pain makes it difficult for the target to focus.

Information
  • Damage Base 15
  • Mana Cost 8
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 2 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 2x
  • Duration 7 seconds

Unleash a volley of blazing arrows that ignite upon impact, searing enemies with intense flames. Each arrow has a chance to inflict a burning effect, dealing damage over time and disrupting enemy movements. Perfect for pressuring opponents and setting up devastating follow-up attacks.

Information
  • Damage Base 10
  • Mana Cost 15
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 17 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Minimum duration 1 second
  • Maximum duration 4 seconds
  • Chance 8000%

The Pathfinder marks a target, revealing a critical weakness in their defense. All incoming damage against this target is amplified for a short time. This mark is visible only to the Pathfinder and their allies, serving as a focal point for coordinated assaults.

Information
  • Damage Base 5
  • Mana Cost 12
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 19 seconds
  • Hit Targets 1x
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 9 seconds
  • Effects:
    • Enemy Damage Resistance -15

The Pathfinder's senses are honed to a razor's edge, granting a permanent boost to their accuracy and critical hit chance. This innate focus allows them to spot weaknesses in enemy defenses that others would miss. No target can escape their piercing gaze.

Auras
    Effects:
    • Self Hit +15
    • Self Critical +60

Through extensive practice and anatomical study, the Pathfinder learns to aim for the most vital of points. This passive knowledge significantly increases the damage dealt by their critical strikes. A critical hit from such a Pathfinder is often a death sentence.

Auras
    Effects:
    • Self Critical Multiplier x15

Constant movement and an instinct for danger make the Pathfinder exceptionally evasive. This passive skill reflects their ability to read enemy movements and stay one step ahead. They flow through combat like a leaf on the wind, difficult to pin down.

Auras
    Effects:
    • Self Evasion +15

The Pathfinder darkens the sky with a shower of arrows, raining down destruction on a group of enemies. This attack is ideal for suppressing multiple threats at once. Each arrow is carefully aimed to maximize coverage over the target area.

Information
  • Damage Base 40
  • Mana Cost 30
  • Distance Far
  • Affects Enemy
  • Type Physical
  • Cooldown 14 seconds
  • Hit Targets 5x

A life spent in the wild has granted the Pathfinder unmatched situational awareness and agility. This passive expertise translates into a permanent increase in their Dexterity. Every rustle of leaves and change in the wind informs their movements.

Auras
    Effects:
    • Self Dexterity +20

Get It From

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