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Arcane Elementalist

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Arcane Elementalist male
Arcane Elementalist female

The Arcane Elementalist is a master of raw magical energies, shaping arcane forces and volatile elements into devastating attacks. They eschew protective and healing arts, focusing solely on obliterating foes with pure magical power and cunning enchantments.

Information
  • Icon iibook
  • Type Class
  • Rarity Poor
  • Requirement
  • Level 5
  • Stack 1x
  • Quantity 1x
  • Shop Cost 3,000 Z
  • Game Quantity 2x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank D

Category

Offensive Caster

Description

The Arcane Elementalist is a master of raw magical energies, shaping arcane forces and volatile elements into devastating attacks. They eschew protective and healing arts, focusing solely on obliterating foes with pure magical power and cunning enchantments.

Mana regeneration methods

Relies on mana potions and innate mystical understanding to replenish magical reserves.

Stats description

Primary stats are Intelligence for magical potency and Wisdom for mana capacity and control. Critical hit chance and haste are also valued to unleash rapid barrages of spells.

The Elementalist channels their will into a single, perfectly formed magical strike that is guaranteed to hit a vital point. This intense focus ensures a critical hit, devastating the target. Such precision also allows for a minor recovery of expended mana.

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 5
  • Mana Cost 20
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 8 seconds
  • Hit Targets 1x

Unleashes a focused beam of annihilating energy that attempts to unravel the target's very existence. If the target is already weakened, this spell deals catastrophic damage. This is a risky but powerful finishing move.

Deals damage to the target if their current health percentage is below or equal to a specified threshold. The damage amount can be defined as a fixed value or a percentage of the target’s health (depending on implementation).

Information
  • Damage Base 10
  • Mana Cost 30
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 14 seconds
  • Hit Targets 1x

Summons a bolt of lightning that strikes a target and then arcs to nearby enemies, dealing progressively less damage. This spell is excellent for crowd control, zapping multiple foes with electrical fury. The crackling energy is a fearsome sight.

Information
  • Damage Base 6
  • Mana Cost 40
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 17 seconds
  • Hit Targets 3x

Coverts pure mana into regenerative health. This defensive incantation allows the Elementalist to endure attacks while preparing their own. However, it rapidly depletes their magical reserves.

Information
  • Damage Base -2
  • Mana Cost 45
  • Distance Near
  • Affects Self
  • Type Magical
  • Cooldown 9 seconds
  • Hit Targets 1x
Auras
Applies a healing effect over time to the affected avatar. This aura periodically restores health at fixed intervals for the duration of the aura, counteracting damage and helping sustain the avatar’s vitality.
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds

Calls down a devastating barrage of fiery meteors upon a target area, incinerating all foes caught within the cataclysmic impact. This is one of the Elementalist's ultimate expressions of destructive power. The ground trembles as celestial bodies rain fire.

Information
  • Damage Base 10
  • Mana Cost 70
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 59 seconds
  • Hit Targets 5x
Auras
An aura that typically represents stun or immobilization effects on the avatar. When applied, it may restrict movement, actions, or other gameplay interactions depending on how the effect is implemented in the game client and server. This aura usually symbolizes the avatar being dazed or temporarily incapacitated.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 4 seconds

A fundamental arcane projection, launching a small missile of pure magic at the target. This basic attack forms the core of an Elementalist's continuous assault, chipping away at enemy defenses. It requires minimal concentration, allowing for constant pressure.

Information
  • Damage Base 3.5
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 2 seconds
  • Hit Targets 1x

Ignites a spark of raw elemental energy, dealing minor magical damage to a single foe. This is the first incantation learned by an Elementalist, simple yet effective. It serves as a conduit for more complex elemental manipulations.

Information
  • Damage Base 3.5
  • Mana Cost 10
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 3 seconds
  • Hit Targets 1x

Violently tears at the target's mana reserves, burning a portion of their magical energy. This assault disrupts casters and weakens foes reliant on mana. The siphoned energy dissipates, not directly benefiting the Elementalist but hindering the enemy.

Reduces the target’s mana by a specified amount, either as a fixed value or a percentage of their current mana.

Information
  • Damage Base 4
  • Mana Cost -30
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 6 seconds
  • Hit Targets 1x

Launches a volley of razor-sharp ice shards at the target, dealing cold damage and potentially freezing them in place. The intense cold numbs the senses and can halt an enemy's advance. This spell is a hallmark of an Elementalist's control over frost.

Information
  • Damage Base 5
  • Mana Cost 20
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 9 seconds
  • Hit Targets 1x
Auras
Prevents the affected avatar from moving or performing actions by applying a freeze effect. This aura typically immobilizes the target, disabling movement and possibly other interactions until the effect expires or is removed.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 3 seconds

Through deep understanding of arcane matrices, the Elementalist permanently enhances their magical power. This innate talent amplifies the damage of all magical attacks. It is a testament to their focused study and dedication to the arcane arts.

Auras
    Effects:
    • Self Magic Power x1.3
    • Self Magic Boost x1.25

The Elementalist attunes their body to the flow of magical energies, granting passive resistance to various forms of magical damage. This innate warding helps to mitigate incoming spell effects. Years of exposure to raw magic has hardened their defenses.

Auras
    Effects:
    • Self Magic Resistance +30
    • Self Physical Resistance +30

The Elementalist's mind becomes a razor-sharp instrument, heightening their ability to land critical magical strikes. This passive enhancement reflects countless hours spent perfecting their arcane aim. Their spells find weaknesses with uncanny precision.

Auras
    Effects:
    • Self Critical +60
    • Self Critical Multiplier x1.1

The Elementalist achieves a profound connection to the arcane weave, significantly boosting their Intelligence and Wisdom. This passive state of enlightenment enhances their spellcasting prowess and mana control. Their mind becomes a vast reservoir of magical knowledge.

Auras
    Effects:
    • Self Intelligence +20
    • Self Wisdom +15

Engulfs the target in searing flames, dealing initial fire damage and setting them ablaze for a short duration. The lingering burns continuously sap the enemy's vitality. This spell showcases the Elementalist's affinity for destructive fire magic.

Information
  • Damage Base 7
  • Mana Cost 25
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 6 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 5 seconds

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Required

Necessary for

Inventory